As another side project I’ve been working on: a small strategy game. You can select the characters by dragging the mouse and then order them to walk somewhere. There are two types of buildings you can place, but they don’t do anything yet. The idea is to chop wood and mine gold and stone and […]
The video above shows smooth resizing of the arcana and health bars. The text now also has an optional typewriter effect. A health potion is used on one of the monsters and you can see the health bar increasing afterwards. The smoothing thus works both ways. The number of experience points earned are now also […]
First of all, I would like to wish everyone a happy 2017! Second, I’ve recently managed to get some more work done on Letter for Mimi 3, and was able to capture this in a short 1080p video. The video above shows the monster tubes in the battle layout and the changes made to the […]
Added attack animations and a level-up mechanic.
Fixed the backwards ‘moonwalking’ and added a pointer so you can select the target of the attack. The video also shows a healing power, which is basically an attack with a negative damage amount. The creatures will now also attack a random enemy instead of the first one by default. They also select a random […]
Creatures now fall over when they have zero or fewer hit points, and they walk forward when it’s their turn in the battle. The video also demonstrates a battle with a party containing more than 1 character.
A short battle sequence for Letter for Mimi 3. I am redesigning the whole game since the battle engine was not planned very well in the previous attempt. For now I want to have a solid and working battle engine, and then add the rest of the gameplay (the adventure part) to it.
In the image above you can see the random set of trees that are generated for the level. I’ve decided to name the game Jester Sokoban since the main character is a jester, whose sprite I picked up in Kenney’s Roguelike character pack. In the past I’ve done a Sokoban style game before, and I […]
A screenshot of the Sokoban game I have been working on today.
This video shows a short battle and a flash effect for my upcoming game Letter for Mimi 3.