Islands and framework progress

I’ve started working on improving the framework. The most imported thing I did was create a namespace which contain all the game’s concepts. JavaScript does not have a proper class implementation like other languages do, so things are set up a bit different here. I read up on how to implement the idea of classes …

More voronoi cells

Some thoughts and idea’s for the Voronoi cell strategy game. I’ve added a date timer, which will be the actual date in the world on which events are based. For example, moving an army might take 1 month depending on the distance between two capitals. The water cells don’t have a capital, and can’t be …