In the image above you can see the random set of trees that are generated for the level. I’ve decided to name the game Jester Sokoban since the main character is a jester, whose sprite I picked up in Kenney’s Roguelike character pack. In the past I’ve done a Sokoban style game before, and I […]
A screenshot of the Sokoban game I have been working on today.
After a year long vacation I have released a new Flash game: SokobWorld!
I am currently working on a new Flash game, a Sokoban clone. Although this is ‘just another game’, I have taken a different approach in creating content for this game: I’ve used XML and a level-editor, doing this has increased workflow dramatically. The screenshot above was made in the editor while creating a level, which […]