Creating scrollbars in Tkinter is not a trivial task. In the window above, which is a topLevel, a Canvas is added which contains all the Labels. The Scrollbars are then assigned to the topLevel and set to scroll the Canvas. When creating a window manager, I would imagine that adding a scrollbar is something of […]
Using the tiles window you can select a tile, if you then click on a tile in the map window it will change it to the one you had selected. The whole tilemap doesn’t fit in the little window so I will have to add scrollbars to it.
In the image above you can see the current state of the map interface in the Letter for Mimi 2 editor. The tiles are double their actual size (the actual size being 16×16 pixels). What is cool here is that all tiles are loaded from a single tilesheet. The map you see at the moment […]
A lot of the *.xml manipulation functions have been made, but I still have to do most ‘npc’ change functions (such as changing a dialogue line and adding events) and some others. A lot of this is copy-paste work so it is a bit boring work. In the screenshot below you can see what the […]
After thinking about what I wrote in the previous update, I have decided to redo the Letter for Mimi 2 editor. Instead of just diving in, I am working on creating all the *.xml manipulating functionality first. Meanwhile I have also started on making mock-ups of how I want the menu’s to look like, which […]
In the screenshot above you can see the current state of the editor. For the GUI I used the tkinter package for Python, but it is a bit unintuitive to use which makes progress slow. I am in doubt if I should continue with this version or just start over and maybe use a different […]