2015 was the year of Letter for Mimi 2, which was a success in my eyes. During this year I also finally made the switch from Flash to HTML5 and started working on Letter for Mimi 3. As explained in a previous post, doing the switch and starting a new major project turned out to …
Tag Archives: html5
Letter for Mimi 3 – Refactoring windows
I have been working on refactoring the code for generating the in-game windows and then replacing all the old code with the new ones. Due to the lack of experience with writing proper JavaScript code, I made some design errors which have to be fixed before continuing. Besides that, the code is now based around …
Letter for Mimi 3 – complete battle
This video shows a short battle and a flash effect for my upcoming game Letter for Mimi 3.
Letter for Mimi 3 – incomplete battle animation
Getting used to Phaser takes a lot of time, and while I am programming the game I am discovering better practices for style and coding, so I might need to start refactoring soon. I have made a list of features that I want to implement in Letter for Mimi 3, one of which includes multiplayer …
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Letter for Mimi 3 – Screenshot
I have been working on the battle system, which can be seen in the screenshot above. The mock-ups I made earlier have been incorporated in the design.
Letter for Mimi 3 – battle mockup #2 revised
Revised the mockup I made earlier.
Mochimedia went down
Mochimedia went down this month, which was very shocking to me. Not only because they host and advertise my games, but the downfall of this titan in the Flash industry indicates a rapid declining future of the Flash market. None of my games have functioning highscores now, some games such as Letter for Mimi and …