Flixel Adventure Game Tutorial – Part 6: Creating layers with FlxGroup

Index Previous part: Interactions In the previous part we have expanded both our Character and our PlayState class to deal with character interactions. We are now able to have basic dialogue, without any events attached to it. In this part we will group the on-screen items into layers, so it will be easier to manipulate …

Flixel Adventure Game Tutorial – Part 5: Interactions

Index Previous part: The World In the previous part we have made a world for our main character to live in and walk around. However, he is a bit sad and lonely and we want to give him a pal to talk to. The sad truth is however, that he cannot talk at all, since …

Flixel Adventure Game Tutorial – Index

Games that I enjoy making are adventure games, such as Kees’ Adventure: The Lost Chapter or Crossroads:2D. They remind me of my childhood when I used to play a lot of games like these, such as Pokémon and Zelda. What I liked about these games was that you get the feeling you can go everywhere …