Letter for Mimi 3 – incomplete battle animation

Getting used to Phaser takes a lot of time, and while I am programming the game I am discovering better practices for style and coding, so I might need to start refactoring soon. I have made a list of features that I want to implement in Letter for Mimi 3, one of which includes multiplayer …

Letter for Mimi 3 – battle mockup #1

The monster sprites are from DawnLike, it is a really cool graphics set (and open-source!). I am experimenting with different battle screens, this is the first test I did. The layout is inspired by the Shining Force games. This view should also be able to work well for touch-screen devices.