Letter for Mimi 3 – Refactoring windows

I have been working on refactoring the code for generating the in-game windows and then replacing all the old code with the new ones. Due to the lack of experience with writing proper JavaScript code, I made some design errors which have to be fixed before continuing. Besides that, the code is now based around …

Letter for Mimi 3 – incomplete battle animation

Getting used to Phaser takes a lot of time, and while I am programming the game I am discovering better practices for style and coding, so I might need to start refactoring soon. I have made a list of features that I want to implement in Letter for Mimi 3, one of which includes multiplayer …

Mochimedia went down

Mochimedia went down this month, which was very shocking to me. Not only because they host and advertise my games, but the downfall of this titan in the Flash industry indicates a rapid declining future of the Flash market. None of my games have functioning highscores now, some games such as Letter for Mimi and …