Letter for Mimi 3 – Refactoring windows

I have been working on refactoring the code for generating the in-game windows and then replacing all the old code with the new ones. Due to the lack of experience with writing proper JavaScript code, I made some design errors which have to be fixed before continuing. Besides that, the code is now based around the adventure part of the game, while the core battle mechanics haven’t been properly written yet. It would have been better to start with the battle mechanics and then work out the rest of the game, in order to get a minimum viable product. Letter for Mimi 3 is a rather ambitious project, and perhaps I need to get my JavaScript game up by making a few smaller games first.

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