In the screenshot above you can see the (map) editor I have been working on for Letter for Mimi 2. On the left you can see the tiles, and on the right side the world. By clicking on a tile you can select it as your ‘brush’ and paint the tiles in the map (the red crosshair-square is the cursor). The final editor will be able to generate an XML file containing the whole game, so every feature in-game will be able to be managed in the editor.
Awesome work. I’m waiting new tutorials 🙂