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Monthly Archives: March 2017

Strategy game

As another side project I’ve been working on: a small strategy game. You can select the characters by dragging the mouse and then order them to walk somewhere. There are two types of buildings you can place, but they don’t do anything yet. The idea is to chop wood and mine gold and stone and […]

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Voronoi lag

As a short break from working on Letter for Mimi 3, I’ve restarted the voronoi game (but this time with version control). The engine has been ported for as far as was possible to HaxeFlixel, this should allow the game to run native on Linux, Windows and Mac. At the moment I’ve only tested native […]

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