kcnhgames.com header

Monthly Archives: February 2016

More voronoi cells

Some thoughts and idea’s for the Voronoi cell strategy game. I’ve added a date timer, which will be the actual date in the world on which events are based. For example, moving an army might take 1 month depending on the distance between two capitals. The water cells don’t have a capital, and can’t be […]

Posted in Game development | Tagged , , , | Leave a comment

Voronoi cells in Javascript

Here is a screenshot of a little project I worked on yesterday evening. I worked on a similar project before in Flash, but it was a lot easier to do in Javascript by using libraries. I hope to create a strategy empire manager with it, so we’ll see how far I can get. 🙂

Posted in Game development | Tagged , , , , | Leave a comment