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Monthly Archives: January 2016

Jester Sokoban – Random trees

In the image above you can see the random set of trees that are generated for the level. I’ve decided to name the game Jester Sokoban since the main character is a jester, whose sprite I picked up in Kenney’s Roguelike character pack. In the past I’ve done a Sokoban style game before, and I […]

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Sokoban wip

A screenshot of the Sokoban game I have been working on today.

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